Next Level Generation: Adaptive 3D Procedural Terrain Driven by Player Skill

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Authors: Wieger Wittrock
Cited by: 1

Abstract

This project includes the full Unity files for Next Level Generation, a video game where the game worlds are procedurally generated based on the percieved player's skill level.

Fields of Study & Subjects

Human Motion and Animation Artificial Intelligence in Games Usability and User Interface Design

Publication details

Publication date
1 January 2026
Document type
Preprint