Developing Petualangan Siaga: A TGT-Based Board Game to Enhance Students’ Cooperation Skills in Civic Education
Abstract
Developing cooperation skills in first-grade students remains a challenge in Civic Education, particularly due to the limited use of interactive and collaborative learning media. This study aimed to develop “Petualangan Siaga,” a board game integrated with the Teams Games Tournament (TGT) learning model, and to examine its effectiveness in improving students’ cooperation skills. The study employed a Research and Development (R&D) method using the 4D model consisting of Define, Design, Develop, and Disseminate stages, combined with a quasi-experimental pretest–posttest control group design. The participants were first-grade students from seven elementary schools in Jakarta. Data were collected through expert validation sheets, teacher interviews, questionnaires, observation sheets, and cooperation skills tests. The data were analyzed using descriptive and inferential statistical techniques. The findings showed that the developed board game was valid and feasible for classroom implementation. Quantitatively, the mean difference between the pretest and posttest scores reached -18.554, and the paired sample t-test showed a statistically significant improvement (p < 0.05). These findings indicate that the “Petualangan Siaga” board game integrated with the TGT learning model effectively improved students’ cooperation skills. The media also provides a more meaningful, interactive, and student-centered learning experience by integrating Pancasila values through collaborative gameplay and teamwork activities.
Fields of Study & Subjects
Online Learning Methods and Innovations
Child Development and Education
Arabic Language Education Studies
Publication details
- Journal / source
- Jurnal Pembelajaran Bimbingan dan Pengelolaan Pendidikan
- Publisher
- State University of Malang (UM)
- Volume
- 6
- Issue
- 10
- Pages
- 5–5
- Publication date
- 22 June 2026
- Language
- ID