Vacios en la investigación sobre gamificación turística:

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Authors: Arnoldo Ibarra Vázquez, Juan Pedro Ibarra-Michel
Cited by: 0

Abstract

Gamification in tourism is a new strategy for enriching traveller experience. However, its application in community tourism in rural Mexico remains underexplored. This study highlights the lack of scientific research on gamification in Mexico’s Pueblos Mágicos (“Magical Towns”) – local tourism destinations that attract millions of visitors annually – using a multidimensional bibliometric analysis of 533 articles retrieved from the Scopus, Web of Science, Redalyc, and SciELO databases (2001–2025). Filtering and analysis of the corpus revealed significant temporal, geographic, and thematic asymmetries: zero publications focusing on the Pueblos Mágicos; predominance of universalist theoretical frameworks; and minimal international collaboration. The findings highlight the need to promote more contextualized research, develop low-cost technologies, and strengthen interdisciplinary networks that utilize local knowledge so that gamification can contribute more effectively to the sustainable development of these destinations.

Fields of Study & Subjects

Educational Games and Gamification Diverse Aspects of Tourism Research Community-based Tourism Development and Sustainability

Publication details

Journal / source
ROTUR Revista de Ocio y Turismo
Volume
20
Issue
1
Pages
25–48
Publication date
10 February 2026
Language
EN