MOA: Multi-Objective Alignment for Role-Playing Agents

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Authors: Chonghua Liao, Ke Wang, Yuchuan Wu, Ruoran Li, Fei Huang, Yongbin Li
Cited by: 0

Abstract

Role-playing agents (RPAs) require balancing multiple objectives, such as instruction following, persona consistency, and stylistic fidelity, which are not always perfectly aligned across different dimensions.While prior work has primarily relied on supervised finetuning or reinforcement learning with scalarized rewards, these approaches do not explicitly address the coordination of multiple reward dimensions during optimization.We present MOA (Multi-Objective Alignment), a reinforcement-learning framework that enables multi-dimensional, fine-grained rubric optimization for general RPAs.MOA introduces a novel multi-objective optimization strategy that trains simultaneously on multiple fine-grained rubrics to boost optimization performance.Additionally, to improve both output diversity and generation quality, we employ thought-augmented rollouts with offpolicy guidance.Experiments on PersonaGym and RoleMRC show that MOA consistently improves multi-dimensional role-playing performance over supervised and standard RL baselines.Under identical evaluation protocols, an 8B model trained with MOA reaches performance competitive with strong closed-source models across multiple evaluation dimensions.These results suggest that MOA provides a practical framework for training more capable general-purpose role-playing agents.

Fields of Study & Subjects

Artificial Intelligence in Games Reinforcement Learning in Robotics Multimodal Machine Learning Applications

Publication details

Pages
11567–11588
Publication date
1 January 2026