On Importance Sampling and Multilinear Extensions for Approximating Shapley Values with Applications to Explainable Artificial Intelligence

Read full text
Authors: Tim Pollmann, Jochen Staudacher
Cited by: 0

Abstract

Shapley values are the most widely used point-valued solution concept for cooperative games and have recently garnered attention for their applicability in explainable machine learning. Due to the complexity of Shapley value computation, users mostly resort to Monte Carlo approximations for large problems. We take a detailed look at an approximation method grounded in multilinear extensions proposed by Okhrati and Lipani (2021) under the name Owen sampling. We point out why Owen sampling is biased and propose unbiased alternatives based on combining multilinear extensions with stratified sampling and importance sampling. Finally, we discuss empirical results of the presented algorithms for various cooperative games including real-world explainability scenarios.

Fields of Study & Subjects

Explainable Artificial Intelligence (XAI) Bayesian Modeling and Causal Inference Adversarial Robustness in Machine Learning

Publication details

Journal / source
Preprints.org
Publication date
7 January 2026
Document type
Preprint