Graph model and software implementation of a sequential layout algorithm for multimedia devices
Abstract
The paper considers the problem of arranging elements of multimedia devices based on a graph mathematical model. A sequential arrangement algorithm is proposed and analyzed, which allows step-by-step formation of subgraphs, taking into account design constraints and minimizing the number of external connections between subgraphs. Each device element corresponds to a graph vertex, and the connections between them are represented as edges. To demonstrate the algorithm, a software implementation in Python has been developed, which allows the stages of vertex selection and subgraph formation to be performed automatically according to specified criteria. An example of the program's operation is provided, confirming the effectiveness of the proposed approach for optimizing the structure of multimedia devices. Figs.: 1. Bibl.: 10 items.
Fields of Study & Subjects
VLSI and FPGA Design Techniques
Graph Theory and Algorithms
Diverse Scientific and Engineering Research
Publication details
- Journal / source
- Bulletin of the National Technical University KhPI A series of Information and Modeling
- Volume
- 1
- Issue
- 1(15)
- Pages
- 121–133
- Publication date
- 27 February 2026
- Language
- EN