From the laboratory to the kitchen table? An insight into theory-based game development practices for science communication
Abstract
This practice report aims to outline the idea of science communication as a multidimensional practice that extends beyond the transmission of scientific facts to include the tacit, cultural, and experiential dimensions of science—with a focus on ‘the university’ as an embodiment of the culture of science. Drawing on the idea of ‘kitchen table science communication’, we present a board game designed to foster critical engagement with the implicit norms and structures of academic life among students, their families, and broader publics. Emphasizing science as a complex, adaptive, and culturally situated endeavor, the game serves both as an educational tool and as a medium for participatory meaning-making. Through iterative development and ethnographic testing across diverse academic and informal settings, we explore how playful, narrative-driven formats can open epistemic spaces and promote a more intuitive, affective, and accessible understanding of science. Our findings suggest that games—by embracing abstraction, indeterminacy, and co-creation—offer unique affordances for cultivating science literacy as lived experience rather than codified knowledge.
Fields of Study & Subjects
Educational Games and Gamification
Museums and Cultural Heritage
Science Education and Perceptions
Publication details
- Journal / source
- Journal of Science Communication
- Volume
- 25
- Issue
- 2
- Publication date
- 11 February 2026
- Language
- EN