Dynamic Scene 3D Reconstruction of an Uncooperative Resident Space Object
Abstract
Characterization of uncooperative Resident Space Objects (RSOs) plays a crucial role in On-Orbit Servicing (OOS) and Active Debris Removal (ADR), allowing missions to assess the geometry and motion properties of the target. Addressing the specific challenge of reconstructing tumbling targets, this study evaluates the performance of existing state-of-the-art 3D reconstruction algorithms for dynamic scenes (D-NeRF, TiNeuVox, HexPlane), focusing on their ability to generate physically plausible representations with high fidelity. Specifically, we address a scene that is both geometrically dynamic, due to the tumbling target, and subject to dynamic lighting, where directional sunlight casts shifting shadows across the surface. To support our evaluation, we developed a simulation environment using Isaac Sim to generate physics-accurate 2D image sequences of tumbling satellites under high-fidelity orbital lighting conditions. We observe that while HexPlane excels in stationary scenarios (PSNR > 35 dB), all methods degrade substantially as complexity increases. In fly-around scenarios, D-NeRF produces blurred outputs, HexPlane exhibits ghosting artifacts, and TiNeuVox introduces foggy artifacts. Moreover, standard metrics fail to capture these structural inconsistencies due to the dominance of the black background in the images.
Fields of Study & Subjects
Space Satellite Systems and Control
3D Shape Modeling and Analysis
Advanced Vision and Imaging
Publication details
- Journal / source
- AIAA SciTech Forum
- Publication date
- 8 January 2026
- Language
- EN