Spawned

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Authors: Megan Beckwith, Kialea-Nadine Williams, Andrews, Stephanie
Cited by: 0

Abstract

Spawned is a choreography for VR exploring the creation of a particle push/pull environment for dancers. This research explored whether VR interactivity can bring new possibilities for movement development by immersing dancers in a virtual space. The project investigated how digital landscapes influence physical performance and choreography. The research contributes to the evolving discourse on digital performance, demonstrating the potential of VR to transform traditional dance practices. In Spawned, the dancer uses a VR headset to enter an interactive digital landscape. Particles in this environment react in real-time to the movement of the dancers hands providing immediate feedback. The dancer interacts with virtual objects, with the right hand attracting particles and the left propelling them away. The VR space challenges the dancer to experiment with different movement patterns, creating a dynamic choreographic response and an adaptive performance.

Fields of Study & Subjects

Art Technology and Culture Theatre and Performance Studies Virtual Reality Applications and Impacts

Publication details

Journal / source
RMIT Research Repository (RMIT University Library)
Publication date
1 January 2026