Approximate Nash Equilibria Algorithms for Shapley Network Design Games

Read full text
Authors: Hangxin Gan, Xianhao Meng, Chunying Ren, Yongtang Shi
Cited by: 0

Abstract

We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of the weights of the players choosing the edge. We first show the existence of an α-approximate pure Nash equilibrium by constructing a potential function and establish an upper bound O(log2(W )) on α, where W is the sum of the weights of all players. Furthermore, we assume that the coefficients of the cost function (affine linear function) of the edge are all ϕ-smooth random variables on [0, 1]. In this case, we show that ϵ-best response dynamics can compute the (1 + ϵ)α-approximate pure Nash equilibrium (ϵ is a positive constant close to 0) in polynomial time by proving that the expected number of iterations is polynomial in 1/ϵ , ϕ, the number of players and the number of edges in the network.

Fields of Study & Subjects

Game Theory and Applications Complexity and Algorithms in Graphs Game Theory and Voting Systems

Publication details

Journal / source
Tsinghua Science & Technology
Publication date
1 February 2026
Language
EN