Procedural Mesh Manipulation for Virtual Pottery Simulation with Hand Tracking
Abstract
We present a real-time virtual pottery simulation system providing interactive mesh deformation, vertex painting and triplanar texture projection. The system allows users to shape a virtual clay object using natural hand movements captured by a Leap Motion sensor. Two mesh-manipulation approaches are examined: a vertex-based touch simulation that utilizes neighborhood graphs and Laplacian smoothing, and a B-spline-based deformation that enables smooth global shaping. A texturing pipeline tailored to procedurally generated geometry that lacks UV coordinates is also presented. It enables flexible visual customization of the pottery without offline UV unwrapping.
Fields of Study & Subjects
3D Shape Modeling and Analysis
Computer Graphics and Visualization Techniques
Interactive and Immersive Displays
Publication details
- Journal / source
- Applied Sciences
- Publisher
- MDPI AG
- Volume
- 16
- Issue
- 11
- Pages
- 5233–5233
- Publication date
- 23 May 2026
- Language
- EN