Evolutionary Game Theory in Architectural Design: Optimizing Usable Area Coefficient for Qingdao Primary Schools
Abstract
Amidst the surge of high-density urban development and the growing demand for high-quality spaces, the Usable Area Coefficient (UAC) has emerged as a pivotal metric in the architectural planning. The rational calibration of the UAC for primary school buildings is key to balancing intensive land use, educational demands, and the well-being of children. Taking primary schools in a district of Qingdao as the research subject, this research rationally optimizes the range of UAC by constructing an evolutionary game model, based on quantitatively analyzing the divergent perspectives and requirements of three stakeholders: the government, school administrators, and students. After further identifying the key factors that influence the ultimate decision, the study yields the following insights: (1) The incremental comprehensive benefit emerges as the linchpin influencing the UAC. (2) The government’s risk compensation to schools and the benefit-sharing coefficient between schools and students exert significant impacts on system evolution. (3) Effective control of construction and land costs, coupled with enhanced availability of open activity spaces, paves the way for consensus on low UAC. This research not only furnishes a theoretical framework and practical guidance for harmonizing land use efficiency with educational excellence but also steers the design of salubrious primary school environments and informs pertinent policy-making.
Fields of Study & Subjects
Educational Environments and Student Outcomes
Urban Design and Spatial Analysis
Urban Green Space and Health
Publication details
- Journal / source
- Buildings
- Publisher
- MDPI AG
- Volume
- 16
- Issue
- 2
- Pages
- 244–244
- Publication date
- 6 January 2026
- Language
- EN