Role-Structured Multi-Agent Pursuit–Evasion with Potential Game Constraints for Heterogeneous Airship–UAV Systems
Abstract
Cooperative pursuit–evasion with heterogeneous agents poses a training challenge that flat multi-agent reinforcement learning methods handle poorly: the pursuer team must coordinate internally while competing against adversarial targets, and the two forms of coupling require different learning signals. We present a potential-game-constrained role-structured tracking framework: a centralized training, decentralized execution algorithm for airship-guided unmanned aerial vehicle teams. It decomposes the multi-agent interaction into an internal potential game among pursuers and an external general-sum game against independently controlled targets, and pairs role-structured critics with multi-head attention over heterogeneous agent tokens and a two-stage task-assignment solver embedded as critic conditioning. The simulation results in a three-dimensional environment show that the proposed framework maintains high capture success in multi-target scenarios where standard baselines degrade substantially. A Gazebo-based visual simulation with full rigid-body dynamics confirms that the learned policy transfers to a higher-fidelity simulator after continuation training with a cascaded PID inner-loop controller.
Fields of Study & Subjects
Guidance and Control Systems
Aerospace Engineering and Energy Systems
Spacecraft Dynamics and Control
Publication details
- Journal / source
- Drones
- Publisher
- MDPI AG
- Volume
- 10
- Issue
- 4
- Pages
- 248–248
- Publication date
- 29 March 2026
- Language
- EN