Design of Interaction Mechanisms Using Tangible Interfaces, Augmented Reality, and Eye-Tracking for a UX Focused on Children With ASD

Read full text
Authors: Angel Eduardo Villegas-Ortiz, Francisco Javier Álvarez Rodríguez, Jocelyn Sandoval Flores, Jesús A. Ramirez Vazquez, Erick Gómez, José Emiliano Rodríguez Cervantes, David Perera, Edwin Adan Cruz Reyna
Cited by: 0
References: 22

Abstract

The profile of children with ASD have difficulty interacting with conventional HCI methods. This work proposes to evaluate through eye-tracking the use of a UX focused on this profile through the design and development of mechanisms that use augmented reality and tangible interfaces. After an experimental deployment with a population of 7 children with different levels of support needs, it was possible to detect patterns among the children who had problems solving the activities. It is expected that these findings will allow a more schematic design using new technologies that will open the range of interaction methods.

Fields of Study & Subjects

Autism Spectrum Disorder Research Augmented Reality Applications Interactive and Immersive Displays

Publication details

Journal / source
IGI Global eBooks
Pages
157–200
Publication date
14 January 2026
Language
NG
Document type
Book chapter