Assessing Linguistic Intelligence Through Gaming Behaviour

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Authors: Dmitry Zaytsev, Roman Konstantinovich Kovalenko
Cited by: 0

Abstract

The article is devoted to the development and psychometric validation of a new language intelligence assessment tool implemented in a gamified interactive format. The novelty of the approach lies in the fact that language is considered not as a static set of knowledge, but as a strategy for finding meaning. At the same time, the assessment is based on the analysis of participants' game activity using behavioural metrics. The experimental validation of the tool was conducted on a sample of 81 people and included multi-session diagnostics. As external validity criteria, the authors used the language intuition questionnaire developed by the AZSP laboratory and Siewert's linguistic intelligence questionnaire, the remote associates test (RAT), and Renzulli scales. Scales reflecting accuracy, flexibility, economy, and stability of semantic navigation are highlighted. The validity of the developed model is concluded and the prospects of its application in educational, human resources (HR), and research practice are outlined.

Fields of Study & Subjects

Emotional Intelligence and Performance Educational and Psychological Assessments Cognitive Abilities and Testing

Publication details

Journal / source
International Journal of Game-Based Learning
Volume
15
Issue
1
Pages
1–17
Publication date
2 January 2026
Language
NG