Exploring the Fusion of Internet of Things and Interactive Art

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Authors: Daijuan Yang
Cited by: 0
References: 27

Abstract

This study explored the application of internet of things technology in interactive artmaking as a way to develop interdisciplinary methods for improving the quality of artistic creation. The study integrated theoretical analysis, model construction, and experimental verification to address challenges such as system stability, cross-platform collaboration, and balancing technology with artistry. The research revealed that internet of things integration optimized interactive art by making it more dynamic and responsive to audience behavior—enhancing both artistic language and conceptual depth. The findings contributed valuable insights to the practical optimization of interactive art and emphasized its importance in improving art education and cultural communication. Through investigating the application of internet of things technology in interactive artmaking, this study provides a sustainable framework for future interactive design.

Fields of Study & Subjects

Art Technology and Culture Digital Media and Visual Art Music Technology and Sound Studies

Publication details

Journal / source
International Journal of Gaming and Computer-Mediated Simulations
Volume
17
Issue
1
Pages
1–20
Publication date
12 January 2026
Language
NG