Data underlying the publication: Gaming the Unknown: Learning to differentiate and respond to uncertainty through a serious game

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Authors: Wout Sommerauer
Cited by: 0

Abstract

Survey and discussion data extracted in an experimental setting, using pre, post and in-game surveys to find changes in attitude on uncertainty and infer learning effects. The experimental setting involved 55 students playing a serious game based on the NL2120 vision in which they take the role of civil servant, and are challenged to create ex-post pathways. The goal is to learn about uncertainty. Contains in addition to the multiple-choice, scale based ratings and open answers, a post-game discussion script. Additionally, on the quantitative data (multiple-choice and scale based ratings), we used statistical tests to find significance. Together they support the results and conclusions for the paper: Gaming the Unknown: Learning to differentiate and respond to uncertainty through a serious game.

Publication details

Journal / source
Socio-Environmental Systems Modeling
Publication date
7 July 2026
Language
EN
Document type
Dataset