Case sixteen

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Authors: Brian Collins
Cited by: 0

Abstract

This case study examines the integration of virtual reality (VR) technology into roller coaster attractions at major theme parks, assessing both the promise and pitfalls of this hybrid entertainment form. Drawing on examples from Alton Towers, Six Flags, and SeaWorld Orlando, it explores how VR was implemented to enhance immersion by synchronizing 360-degree visuals with coaster motion. The analysis addresses technical, operational, and experiential dimensions, including headset calibration, sanitation, and throughput impacts, alongside guest reactions ranging from heightened novelty to reduced enjoyment. Findings reveal that while VR initially offered a compelling differentiator, persistent challenges –such as motion sickness, misalignment, and diminished ride efficiency – led most parks to discontinue its use. The case highlights broader implications for adopting emerging technologies in high-volume attractions, underscoring the need for innovations that enhance rather than hinder core experiences. Students engage in group analysis, multimedia exploration, and reflective discussion to evaluate the future viability of VR in themed entertainment.

Fields of Study & Subjects

Virtual Reality Applications and Impacts Diverse Aspects of Tourism Research Recreation Leisure Wilderness Management

Publication details

Journal / source
Routledge eBooks
Pages
172–181
Publication date
19 January 2026
Language
EN
Document type
Book chapter