Case study: work, play, and questioning the binary in EVE Online

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Authors: Harish Goutam
Cited by: 0

Abstract

This chapter charts the destabilization of categories inherent in the construction and description of virtual worlds and the ethnographies produced of them. Most commonly, virtual worlds are held in distinction from actual worlds through this very demarcation, of being virtual. Far from replicating the binaries often proffered, my work attempts to challenge this notion, taking discoveries made during fieldwork and attempting to apply them more generally to the conceptualization of the field itself.

Fields of Study & Subjects

Digital Games and Media Virtual Reality Applications and Impacts Cultural Studies and Postmodernism

Publication details

Journal / source
Routledge eBooks
Pages
146–151
Publication date
30 January 2026
Language
EN
Document type
Book chapter