HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction

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Authors: Association for Artificial Intelligence 2026, Wei Emma Zhang
Cited by: 0

Abstract

We present HI-SLAM2, a geometry-aware Gaussian SLAM system that achieves fast and accurate monocular scene reconstruction using only RGB input. Existing Neural SLAM or 3DGS-based SLAM methods often trade off between rendering quality and geometry accuracy, our research demonstrates that both can be achieved simultaneously with RGB input alone. The key idea of our approach is to enhance the ability for geometry estimation by combining easy-to-obtain monocular priors with learning-based dense SLAM, and then using 3D Gaussian splatting as our core map representation to efficiently model the scene. Upon loop closure, our method ensures on-the-fly global consistency through efficient pose graph bundle adjustment and instant map updates by explicitly deforming the 3D Gaussian units based on anchored keyframe updates. Furthermore, we introduce a grid-based scale alignment strategy to maintain improved scale consistency in prior depths for finer depth details. Through extensive experiments on Replica, ScanNet, Waymo Open, ETH3D SLAM and ScanNet++ datasets, we demonstrate significant improvements over existing Neural SLAM methods and even surpass RGB-D-based methods in both reconstruction and rendering quality. The project page and source code are available at https://hi-slam2.github.io/.

Fields of Study & Subjects

Robotics and Sensor-Based Localization 3D Shape Modeling and Analysis 3D Surveying and Cultural Heritage

Publication details

Journal / source
Underline Science Inc.
Publication date
7 January 2026
Language
EN