SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction

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Authors: Association for Artificial Intelligence 2026, Xiao Bai, Meiying Gu, Jiahe Li, Haonan Luo, Xiaohan Yu, Jiawei Zhang, Jin Zheng
Cited by: 0

Abstract

Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, such optimization is prone to overfitting, leading to suboptimal reconstruction quality. Existing approaches address this challenge by employing flattened Gaussian primitives to better fit surface geometry, combined with depth regularization to alleviate geometric ambiguities under limited viewpoints. Nevertheless, the increased anisotropy inherent in flattened Gaussians exacerbates overfitting in sparse-view scenarios, hindering accurate surface fitting and degrading novel view synthesis performance. In this paper, we propose SparseSurf, a method that reconstructs more accurate and detailed surfaces while preserving high-quality novel view rendering. Our key insight is to introduce Stereo Geometry-Texture Alignment, which bridges rendering quality and geometry estimation, thereby jointly enhancing both surface reconstruction and view synthesis. In addition, we present a Pseudo-Feature Enhanced Geometry Consistency that enforces multi-view geometric consistency by incorporating both training and unseen views, effectively mitigating overfitting caused by sparse supervision. Extensive experiments on the DTU, BlendedMVS, and Mip-NeRF360 datasets demonstrate that our method achieves the state-of-the-art performance.

Fields of Study & Subjects

3D Shape Modeling and Analysis Computer Graphics and Visualization Techniques Advanced Vision and Imaging

Publication details

Journal / source
Underline Science Inc.
Publication date
7 January 2026
Language
EN