CANVAS: A Benchmark for Vision-Language Models on Tool-Based User Interface Design
Abstract
User interface (UI) design is an iterative process in which designers progressively refine their work with design software such as Figma or Sketch. Recent advances in vision–language models (VLMs) with tool invocation suggest these models can operate the design software to edit a UI design through iteration. Understanding and enhancing this capacity is important, as it highlights VLMs’ potential to collaborate with designers within conventional software. However, as no existing benchmark evaluates the tool-based design performance, the capacity remains unknown. To address this, we introduce CANVAS, a benchmark for VLMs on tool-based user interface design. Our benchmark contains 598 tool-based design tasks paired with ground-truth references sampled from 3.3K mobile UI designs across 30 function-based categories (e.g., onboarding, messaging). In each task, a VLM updates the design step-by-step, through context-based tool invocations (e.g., create a rectangle as a button background), linked to design software. Specifically, CANVAS incorporates two task types: (i) design replication evaluates the ability to reproduce a whole UI screen; (ii) design modification evaluates the ability to modify a specific part of an existing screen. Results suggest that leading models exhibit more strategic tool invocations, improving design quality. Furthermore, we identify common error patterns models exhibit, guiding future work in enhancing tool-based design capabilities.
Fields of Study & Subjects
Usability and User Interface Design
Multimodal Machine Learning Applications
Digital Media and Visual Art
Publication details
- Journal / source
- Underline Science Inc.
- Publication date
- 7 January 2026
- Language
- EN