PCGS: Progressive Compression of 3D Gaussian Splatting

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Authors: Association for Artificial Intelligence 2026, Jianfei Cai, Yihang Chen, Mehrtash Tafazzoli Harandi, Mengyao Li, Weiyao Lin, Qianyi Wu
Cited by: 0

Abstract

3D Gaussian Splatting (3DGS) achieves impressive rendering fidelity and speed for novel view synthesis. However, its substantial data size poses a significant challenge for practical applications. While many compression techniques have been proposed, they fail to efficiently utilize existing bitstreams in on-demand applications due to their lack of progressivity, leading to a waste of resource. To address this issue, we propose PCGS (Progressive Compression of 3D Gaussian Splatting), which adaptively controls both the quantity and quality of Gaussians (or anchors) to enable effective progressivity for on-demand applications. For quantity, we introduce a progressive masking strategy that incrementally incorporates new anchors while refining existing ones to enhance fidelity. For quality, we propose a progressive quantization approach that gradually reduces quantization step sizes to achieve finer modeling of Gaussian attributes. Furthermore, to compact the incremental bitstreams, we leverage existing quantization results to refine probability prediction, improving entropy coding efficiency across progressive levels. Overall, PCGS achieves progressivity while maintaining compression performance comparable to SoTA non-progressive methods. Our code will be made publicly available.

Fields of Study & Subjects

Video Coding and Compression Technologies Advanced Data Compression Techniques 3D Shape Modeling and Analysis

Publication details

Journal / source
Underline Science Inc.
Publication date
7 January 2026
Language
EN