SphereDiff: Tuning-free 360° Static and Dynamic Panorama Generation via Spherical Latent Representation
Abstract
The increasing demand for AR/VR applications has highlighted the need for high-quality content, such as 360$\degree$ live wallpapers. However, generating high-quality 360$\degree$ panoramic contents remains a challenging task due to the severe distortions introduced by equirectangular projection (ERP). Existing approaches either fine-tune pretrained diffusion models on limited ERP datasets or adopt tuning-free methods that still rely on ERP latent representations, often resulting in distracting distortions near the poles. In this paper, we introduce SphereDiff, a novel approach for synthesizing 360$\degree$ static and live wallpaper with state-of-the-art diffusion models without additional tuning. We define a spherical latent representation that ensures consistent quality across all perspectives, including near the poles. Then, we extend MultiDiffusion to spherical latent representation and propose a dynamic spherical latent sampling method to enable direct use of pretrained diffusion models. Moreover, we introduce distortion-aware weighted averaging to further improve the generation quality. Our method outperforms existing approaches in generating 360$\degree$ static and live wallpaper, making it a robust solution for immersive AR/VR applications.
Fields of Study & Subjects
Generative Adversarial Networks and Image Synthesis
3D Shape Modeling and Analysis
Computer Graphics and Visualization Techniques
Publication details
- Journal / source
- Underline Science Inc.
- Publication date
- 7 January 2026
- Language
- EN