From Stories to Cities to Games: A Qualitative Evaluation of Behaviour Planning

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Authors: Mustafa F. Abdelwahed, Joan Espasa, Alice Toniolo, Ian P. Gent
Cited by: 0

Abstract

The primary objective of a diverse planning approach is to generate a set of plans that are distinct from one another. Such an approach is applied in a variety of real-world domains, including risk management, automated stream data analysis, and malware detection. More recently, a novel diverse planning paradigm, referred to as behaviour planning, has been proposed. This approach extends earlier methods by explicitly incorporating a diversity model into the planning process and supporting multiple planning categories. In this paper, we demonstrate the usefulness of behaviour planning in real-world settings by presenting three case studies. The first case study focuses on storytelling, the second addresses urban planning, and the third examines game evaluation.

Fields of Study & Subjects

AI-based Problem Solving and Planning Artificial Intelligence in Games Multi-Agent Systems and Negotiation

Publication details

Journal / source
arXiv (Cornell University)
Publication date
8 January 2026
Document type
Preprint