PALUM: Part-based Attention Learning for Unified Motion Retargeting

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Authors: Siqi Liu, Maoyu Wang, Bo Dai, Cewu Lu
Cited by: 0

Abstract

Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different bone arrangements, maintaining the original motion's semantics and quality becomes increasingly difficult. We present PALUM, a novel approach that learns common motion representations across diverse skeleton topologies by partitioning joints into semantic body parts and applying attention mechanisms to capture spatio-temporal relationships. Our method transfers motion to target skeletons by leveraging these skeleton-agnostic representations alongside target-specific structural information. To ensure robust learning and preserve motion fidelity, we introduce a cycle consistency mechanism that maintains semantic coherence throughout the retargeting process. Extensive experiments demonstrate superior performance in handling diverse skeletal structures while maintaining motion realism and semantic fidelity, even when generalizing to previously unseen skeleton-motion combinations. We will make our implementation publicly available to support future research.

Fields of Study & Subjects

Human Motion and Animation 3D Shape Modeling and Analysis Digital Media and Visual Art

Publication details

Journal / source
arXiv (Cornell University)
Publication date
12 January 2026
Document type
Preprint