Mercury-Opal: the GPU-accelerated version of the n-body code for planet formation Mercury-Arxes
Abstract
Large n-body simulations with fully interacting objects represent the next frontier in computational planetary formation studies. In this paper, we present Mercury-Opal, the GPU-accelerated version of the n-body planet formation code Mercury-Arxes.The porting to GPU computing has been performed through OpenACC to ensure cross-platform support and minimize the code restructuring efforts while retaining most of the performance increase expected from GPU computing. We tested Mercury-Opal against its parent code Mercury-Arxes under conditions that put GPU computing at disadvantage and nevertheless show how the GPU-based execution provides advantages with respect to CPU-serial execution even for limited computational loads.
Fields of Study & Subjects
Parallel Computing and Optimization Techniques
Astro and Planetary Science
Stellar
planetary
and galactic studies
Publication details
- Journal / source
- arXiv (Cornell University)
- Publication date
- 27 January 2026
- Document type
- Preprint