Failing to Explore: Language Models on Interactive Tasks
Abstract
We evaluate language models on their ability to explore interactive environments under a limited interaction budget. We introduce three parametric tasks with controllable exploration difficulty, spanning continuous and discrete environments. Across state-of-the-art models, we find systematic under-exploration and suboptimal solutions, with performance often significantly worse than simple explore--exploit heuristic baselines and scaling weakly as the budget increases. Finally, we study two lightweight interventions: splitting a fixed budget into parallel executions, which surprisingly improves performance despite a no-gain theoretical result for our tasks, and periodically summarizing the interaction history, which preserves key discoveries and further improves exploration.
Fields of Study & Subjects
Reinforcement Learning in Robotics
AI-based Problem Solving and Planning
Advanced Bandit Algorithms Research
Publication details
- Journal / source
- arXiv (Cornell University)
- Publication date
- 29 January 2026
- Document type
- Preprint