Agentic Reward Modeling: Verifying GUI Agent via Progressive Trajectory-Grounded Interaction

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Authors: Chaoqun Cui, Jing Huang, Shijing Wang, Liming Zheng, Qingchao Kong, Zhixiong Zeng
Cited by: 0

Abstract

Reinforcement learning with verifiable rewards (RLVR) provides a promising pathway for continuously advancing GUI agents, yet existing reward modeling paradigms face complementary limitations. Rule-based methods suffer from poor scalability and cannot handle open-ended tasks. LLM-as-a-Judge methods enable scalable trajectory verification but remain passive and are constrained by partial state observability, since key evidence often resides in latent environment states beyond the trajectory. Recent active environment interaction methods mitigate observability issues but tend to over-rely on probing while under-utilizing direct trajectory evidence, leading to verification inefficiency. To address these challenges, we advocate a trajectory-grounded interactive verification paradigm. We introduce VAGEN, a framework that employs a tool-augmented verifier agent governed by a Progressive Verification Mechanism, which follows a surface-to-latent and cheap-to-expensive design philosophy to extract trajectory evidence and probe environment states in a proactive end-to-end manner. Experiments on OSWorld-Verified and AndroidWorld benchmarks demonstrate that VAGEN significantly improves evaluation accuracy with a favorable performance-efficiency trade-off.

Fields of Study & Subjects

Software Testing and Debugging Techniques Reinforcement Learning in Robotics Robotic Process Automation Applications

Publication details

Journal / source
arXiv (Cornell University)
Publication date
31 January 2026
Document type
Preprint