Penguatan Kompetensi Pedagogik Calon Guru Sekolah Dasar melalui Pelatihan Berbasis Gamifikasi dan Multimedia Kecerdasan Buatan

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Authors: Abdurahman Ayi, Kohar Pradesa, Sajidin
Cited by: 0

Abstract

Strengthening the pedagogical competence of prospective elementary school teachers is crucial in the digital era and the age of artificial intelligence (AI), as many pre-service teachers still face challenges in meaningfully integrating technology into learning. This community service aims to enhance pedagogical competence through training based on gamification and AI-driven multimedia. The methods employed include needs analysis, planning, workshops, hands-on practice, mentoring, and pedagogical reflection. The results indicate improvements in pedagogical understanding, the ability to design innovative lesson plans (RPP), interactive learning media, and gamification designs aligned with elementary students’ characteristics. Gamification enhances participants’ motivation and engagement, while AI-based multimedia supports adaptive and personalized learning. These findings confirm that integrative, practice-based training effectively strengthens prospective teachers’ pedagogical competence, prepares them for 21st-century learning challenges, and provides a replicable community service model for teacher professional development.

Fields of Study & Subjects

Educational Games and Gamification Educational Methods and Teacher Development Artificial Intelligence in Education

Publication details

Journal / source
Jurnal Pengabdian Kepada Masyarakat Abdi Putra
Volume
6
Issue
1
Pages
82–89
Publication date
29 January 2026