GPU-Accelerated 3D Voxel Traversal (Amanatides & Woo) in Python
Abstract
A high-performance, GPU-accelerated implementation of the Amanatides & Woo 3D Voxel Traversal Algorithm. Written in pure Python using Numba (CUDA), this library allows for extremely fast ray-voxel intersection calculations without the need for C++ compilation. It is designed for LiDAR processing, ray tracing simulations, and volumetric analysis.
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 1 January 2026