Supplementary Materials: Measuring the Impact of Student Gaming Behaviors on Learner Modeling
Abstract
This repository contains supplementary materials for the following conference full paper: Qinyi Liu, Lin Li, Valdemar Švábenský, Conrad Borchers, and Mohammad Khalil.Measuring the Impact of Student Gaming Behaviors on Learner Modeling.In Proceedings of the 16th International Learning Analytics and Knowledge Conference (LAK '26).https://doi.org/10.1145/3785022.3785036 Preprint: https://arxiv.org/pdf/2512.18659 @inproceedings{Liu2026measuring, author = {Liu, Qinyi and Li, Lin and \v{S}v\'{a}bensk\'{y}, Valdemar and Borchers, Conrad and Khalil, Mohammad}, title = {{Measuring the Impact of Student Gaming Behaviors on Learner Modeling}}, booktitle = {Proceedings of the 16th International Learning Analytics and Knowledge Conference}, series = {LAK '26}, location = {Bergen, Norway}, publisher = {Association for Computing Machinery}, address = {New York, NY, USA}, year = {2026}, pages = {106-116}, numpages = {11}, url = {https://doi.org/10.1145/3785022.3785036}, doi = {10.1145/3785022.3785036}, } Repository content: Full code and results for the paper. Please see the README.md file in the attached ZIP archive for details. Attribution (How to cite): If you use or build upon the materials, please use the BibTeX or full-text citation entry above to cite the source paper.
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 5 January 2026
- Language
- EN