BLENDED GAMIFICATION: COMBINING DIGITAL AND TRADITIONAL INTERACTIVE METHODS
Abstract
This article explores blended gamification as a method of combining digital and traditional interactive teaching techniques. The study emphasizes that integrating game-based activities with conventional classroom methods enhances student engagement, motivation, and learning outcomes. Practical classroom strategies are discussed, highlighting how blended gamification supports collaboration, critical thinking, and active participation among learners.
Fields of Study & Subjects
Educational Games and Gamification
Innovative Teaching Methodologies in Social Sciences
Innovative Teaching Methods
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 8 January 2026