Anonymized dataset and statistical analyses for gamification factors and perceived meaningful learning in university students
Abstract
This repository contains an anonymized and coded dataset, together with the statistical analysis files used to generate the results reported in the associated research article on gamification factors and perceived meaningful learning in university students. Descriptive and preliminary analyses were conducted using JASP, while ordinal regression analyses were performed using jamovi. Raw data prior to anonymization and coding are not publicly available due to ethical and privacy considerations.
Fields of Study & Subjects
Educational Games and Gamification
Online Learning and Analytics
Digital Games and Media
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 12 January 2026
- Language
- ES
- Document type
- Dataset