Gamification, Partnerships and SDGs: Educational Innovation Model for Sustainability at Israel University of Technology
Abstract
The figures detail the activities carried out at Universidad Israel with the aim of increasing student and faculty engagement in environmental stewardship, their commitment to achieving the Sustainable Development Goals (SDGs), and the use of gamified tools that encourage environmental engagement and support compliance with the requirements of the THE Impact Ranking. These activities are adaptable to any higher education institution
Fields of Study & Subjects
Sustainability in Higher Education
Educational Games and Gamification
Environmental and sustainability education
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 17 January 2026
- Language
- EN