Yatrogenesis/tokasim-rs: TOKASIM-RS v1.0.0 - Tokamak Fusion Reactor Simulator
Abstract
TOKASIM-RS v1.0.0 Tokamak Fusion Reactor Hyperrealistic Simulator A deterministic physics engine in Rust for tokamak fusion reactor simulation, designed to compete with NVIDIA Omniverse + Commonwealth Fusion Systems' SPARC digital twin. Key Features First-principles physics: Particle-In-Cell (PIC) simulation with 10⁹-10¹⁴ particles Deterministic control: SYNTEX/PIRS rule-based system (no ML black boxes) Auditable: Every decision is explainable for nuclear regulators Zero GPU dependencies: Runs on commodity CPUs YatroNet ready: Designed for distributed computing Architecture Layers PARTICLES: Particle-In-Cell with Boris pusher FIELDS: Maxwell Equations via FDTD solver MHD: Grad-Shafranov equilibrium and stability analysis NUCLEAR: D-T fusion with Bosch-Hale rates and alpha heating CONTROL: PIRS deterministic rule-based control Advantages over NVIDIA Omniverse | Feature | NVIDIA Omniverse | TOKASIM-RS | |---------|------------------|------------| | Physics | Approximate | First-principles | | Particles | Visual only | 10⁹-10¹⁴ simulated | | MHD | Simplified | Complete with instabilities | | Nuclear | Not simulated | Monte Carlo + cross-sections | | Control | ML/black box | Deterministic | | Hardware | RTX GPUs | Standard CPUs | | Determinism | No | Yes (reproducible) | Author: Francisco Molina-Burgos Affiliation: Avermex Research Division, Mérida, Yucatán, México License: MIT
Fields of Study & Subjects
Magnetic confinement fusion research
Fusion and Plasma Physics Studies
Fusion materials and technologies
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 19 January 2026