SwiftStateTree
Abstract
A Swift-based multiplayer game server framework that adopts the design philosophy of Single StateTree + Sync Rules + Land DSL. StateTree combines state management concepts from frontend frameworks with backend data filtering for reactive synchronization to clients.
Fields of Study & Subjects
Mobile and Web Applications
Artificial Intelligence in Games
Distributed systems and fault tolerance
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 11 February 2026
- Language
- EN