Research Trends and Learning Innovations in Gamification for Creativity and Creative Thinking

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Authors: Muhammad Reyza Arief Taqwa, Rahmania Amanah Putri, Muhamad Zulfikar Mansyur, Kenneth Kapalu Muzata, Shinta Nuriyah Mahbubiyah Royani, Parlindungan Sinaga, Amira Setiyani, Syarful Rahmawati, Hartati, Fermina Tani'i
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Fields of Study & Subjects

Educational Games and Gamification Creativity in Education and Neuroscience Digital Games and Media

Publication details

Journal / source
Zenodo (CERN European Organization for Nuclear Research)
Publication date
27 February 2026
Language
EN