Tecnologías digitales para la representación, el estudio y la difusión del patrimonio: aplicación al caso práctico de una colección arqueológica

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Authors: Covadonga Lorenzo-Cueva, Hipólito Sanchiz Álvarez de Toledo, Aurora Herrera-Gómez
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Abstract

This book chapter explores the use of digital technologies for the representation, study, and dissemination of cultural heritage. It focuses specifically on the methodology developed within a research project in which archaeological artifacts are digitized through photogrammetry and subsequently reconstructed using artificial intelligence. The ultimate objective is to create a virtual museum featuring three-dimensional digital models, as well as to enable their physical reproduction for exhibition purposes. This includes the fabrication of replicas using 3D printing technologies, contributing to an inclusive museographic project that enhances accessibility and public engagement.

Fields of Study & Subjects

3D Surveying and Cultural Heritage Image Processing and 3D Reconstruction Archaeology and Cultural Heritage

Publication details

Journal / source
Zenodo (CERN European Organization for Nuclear Research)
Publication date
1 January 2026
Language
EN
Document type
Book chapter