Waterwise Phase 2 Case Study Report

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Authors: Paul Watson
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Abstract

This document reports on phase two GREAT case study cycle with sponsor Waterwise. Phase two proposes a pilot survey through gaming platforms to quantitatively clarify qualitative insights from phase one. At the time of writing the survey has been collaboratively designed and a potential gaming partner identified to deliver the survey. However, due to the positioning of this survey at the end of the GREAT project timeline and priority dynamics of stakeholders, the survey will not be conducted before the close of the GREAT project. This document will therefore report on how the survey builds on work established in phase one, the proposed methodology, provide an account of the collaborative process to date, and reflection on the work completed. This phase of the GCS2 case study has two objectives. Through GCS2 phase one, qualitative discussions facilitated by playful dilemma activities highlighted a clear positive reception to rainwater harvesting to reduce water waste. However, participant knowledge of such practices is also limited. In GCS2 phase two, a pilot survey will be conducted on a gaming community to see if rainwater harvesting is still positively received when cost and maintenance are factored. This has implication to building regulations and policies supporting retrofitting of rainwater harvesting systems. Surveying a gaming community has shown some success in reach and engagement through case GREAT case studies GCS1, GCS5, GCS8, and GCS9. However, this pilot survey will be delivered through a single gaming partner, similar to GCS1. It is an opportunity to explore what demographics can be reached through a single gaming partner within a rainwater harvesting context and examine with the sponsor how this compares with standard surveying approaches. Within the GREAT project this is an opportunity to explore a mixed methods approach. Examining how a quantitative method of surveying a gaming community builds upon a qualitative climate conversation from GCS2 phase one.

Fields of Study & Subjects

Urban Stormwater Management Solutions Educational Games and Gamification Pro-Environmental Behavior and Attitudes

Publication details

Journal / source
Zenodo (CERN European Organization for Nuclear Research)
Publication date
6 March 2026
Language
EN