开放式游戏教学系统:理论与实践
Abstract
开放式游戏教学体系(OPEN-ENDED EDUTAINMENT LEARNING SYSTEM)是整合环境规划、课程研发与儿童发展理论的学前教育整合体系。该体系以「开放式游戏学习与结局」(Open-Ended Edutainment Learning)为核心导向,核心主张为「结合环境自身特质,通过科学的空间布局,引导幼儿开展走动式游戏学习」。本文全面梳理该体系的核心理念、理论支撑、实践框架及应用实例,为幼儿园课程革新提供理论参考与实践范式。
Fields of Study & Subjects
Early Childhood Education and Development
Education Methods and Practices
Educational Games and Gamification
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 6 March 2026
- Language
- ZH