Integrated SGD–3DGS Spatial Representation and Future-Prediction Reprojection: A Geometrically Constrained Architecture for Low-Latency Immersive Rendering

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Authors: Ryosuke Kawai
Cited by: 2

Abstract

I am proposing a technology for VR that uses sEMG and 3DGS to minimize video latency to the absolute minimum and eliminate VR sickness. This technology is currently pending patent application. I am a 15-year-old high school student living in Japan. I am looking for a company or research team willing to collaborate on the development of this technology. Please contact me at ryosukekawai1224@gmail.com.

Fields of Study & Subjects

Virtual Reality Applications and Impacts Advanced Optical Imaging Technologies Interactive and Immersive Displays

Publication details

Journal / source
Zenodo (CERN European Organization for Nuclear Research)
Publication date
31 March 2026
Language
EN
Document type
Thesis