Beyond Timewarp: Deterministic Geometry Rendering and Predictive Pre-Rendering for Artifact-Free, Sub-Millisecond VR
Abstract
I am proposing a technology for VR that uses sEMG and 3DGS to minimize video latency to the absolute minimum and eliminate VR sickness. This technology is currently pending patent application. I am a 15-year-old high school student living in Japan. I am looking for a company or research team willing to collaborate on the development of this technology. Please contact me at ryosukekawai1224@gmail.com.
Fields of Study & Subjects
Virtual Reality Applications and Impacts
Advanced Optical Imaging Technologies
Augmented Reality Applications
Publication details
- Journal / source
- Zenodo (CERN European Organization for Nuclear Research)
- Publication date
- 24 April 2026
- Language
- EN
- Document type
- Thesis