Enhancing Youth Engagement with Chinese Ancient Instruments Through Interactive Digital Tools and Pop Music Fusion
Abstract
This research addresses how an interactive digital tool might emotionally connect the youth with their culture, concentrating on one of the oldest and richest traditions of China - ancient music. The application enables the user to be the instrumentalist of the virtual world through playing the guqin, bianzhong and some popular songs as well, all this while getting step-by-step instructions, a scoring feature, a playback feature, and cultural insights presented in the form of trivia tied to high scores. The purpose of the app is to use the emotional and cultural aspects to bring the past into the young people's present time and thus get them more involved. It was the systematic measures of cultural and musical engagement together with emotional reactions to learning and music that I used for the research whose participants were thirty-six young adults aged 18 to 25 and who completed a 14-day study, where the influence of the traditional cultural activities was compared with this interactive gamified method. The data imply that the app users practice the culture more deeply than other users, so interactive digital instruments can become a powerful tool to revive cultural heritage and, at the same time, make it more fun and educational. The research outcome can shape not only the future of cultural preservation but also that of education.
Fields of Study & Subjects
Educational Games and Gamification
Music Technology and Sound Studies
Innovative Human-Technology Interaction
Publication details
- Journal / source
- Applied and Computational Engineering
- Volume
- 222
- Issue
- 1
- Pages
- 29–38
- Publication date
- 12 January 2026