Appel à contribution : So(cially) Ancient! Representing Ancient and Early Medieval Social, Ethnic and Religious Realities in Video Games

Read full text
Authors: maudperezsimon
Cited by: 0

Abstract

Antti Lampinen / Jasmin Lukkari, The Finnish Institute at Athens (The Finnish Institute at Athens)22.10.2026 – 23.10.2026 Video games have become a significant and influential part of mainstream culture. Consequently, historical game studies have rapidly evolved into a new field of study over the last two decades. The objective of this conference is to direct attention towards two aspects of video games that have received comparatively little scholarly attention; firstly, the representations...

Fields of Study & Subjects

Digital Games and Media Classical Antiquity Studies Educational Games and Gamification

Publication details

Journal / source
Hypotheses (OpenEdition)
Publication date
3 March 2026
Language
EN