Efficiency Comparison of Real-World Based Background Generation in Unreal Engine Environment: Focusing on 3DGS and RealityScan
Fields of Study & Subjects
Engineering Applied Research
Internet of Things and Social Network Interactions
Marine and Coastal Research
Publication details
- Journal / source
- Journal of Broadcast Engineering
- Publisher
- The Korean Institute of Broadcast and Media Engineers
- Volume
- 31
- Issue
- 1
- Pages
- 56–68
- Publication date
- 31 January 2026
- Language
- EN