Efficiency Comparison of Real-World Based Background Generation in Unreal Engine Environment: Focusing on 3DGS and RealityScan

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Authors: Chulhyun Kim
Cited by: 1
References: 9

Fields of Study & Subjects

Engineering Applied Research Internet of Things and Social Network Interactions Marine and Coastal Research

Publication details

Journal / source
Journal of Broadcast Engineering
Publisher
The Korean Institute of Broadcast and Media Engineers
Volume
31
Issue
1
Pages
56–68
Publication date
31 January 2026
Language
EN