Intelligent Game-Theoretic Deep Reinforcement Learning Caching for Named Data Networking: A Unified Optimization Framework

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Authors: Djamal Seghier, Maaskri Moustafa, Goismi Mohamed, Debbab Mohamed
Cited by: 1

Abstract

Named Data Networking (NDN) revolutionizes content-centric communication through intrinsic in-network caching, yet optimal cache management remains challenging under dynamic content popularity and resource constraints. This paper introduces GT-DRLCache, a novel framework that synergistically integrates non-cooperative game theory with multi-agent deep reinforcement learning (MADRL) for intelligent caching decisions. We formulate the distributed caching problem as a stochastic congestion game with provable Nash equilibrium existence. Each router employs a hybrid Double-DQN/Proximal Policy Optimization (PPO) agent that learns equilibrium-aware caching strategies while adapting to temporal traffic patterns. Extensive simulations using ndnSIM 2.8 on GEANT, Abilene, and synthetic Barabási-Albert topologies demonstrate consistent performance improvements: 32–56% higher hit ratios, 28–44% latency reduction, and up to 50% upstream traffic savings compared to LRU, LFU, MPC, ProbCache, and DRL-only baselines. This work provides comprehensive theoretical foundations, complete algorithmic implementation, and thorough experimental validation of the proposed unified caching framework.

Fields of Study & Subjects

Caching and Content Delivery IoT and Edge/Fog Computing Advanced Photocatalysis Techniques

Publication details

Journal / source
ITEGAM- Journal of Engineering and Technology for Industrial Applications (ITEGAM-JETIA)
Publisher
GN1 Sistemas e Publicacoes Ltd.
Volume
12
Issue
57
Publication date
1 January 2026