XR Without an Execution Ecosystem: Why Fractional Hardware Fails to Scale. Presence, Identity, and Execution as Prerequisites for XR Systems Adoption

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Authors: Steven Paul Nohr
Cited by: 0

Abstract

Despite more than a decade of investment and repeated advances in optics, sensors, and form factors, extended reality (XR) systems have consistently failed to achieve sustained mass adoption. This paper argues that the root cause of XR’s stagnation is not hardware limitation, but a systemic architectural omission: the absence of a persistent execution ecosystem integrating presence, identity, and monetization. Current XR devices function as fractional endpoints—capable of rendering immersive experiences but lacking durable identity, transactional capability, and execution continuity. As a result, they fail to support repeat engagement, economic participation, or ecosystem growth. This paper reframes XR not as a device category, but as a marketplace and interaction surface whose success depends on integrated execution infrastructure rather than incremental hardware optimization.

Fields of Study & Subjects

Virtual Reality Applications and Impacts Augmented Reality Applications Interactive and Immersive Displays

Publication details

Journal / source
Figshare
Publication date
1 January 2026
Document type
Preprint