Implementation of Gamification Techniques in Non-Game Educational Environments
Abstract
The research examines the theoretical and practical aspects of gamification in education.It analyzes the main game mechanics, such as: levels, points, and leaderboards, and their impact on students' motivation.The study highlights the advantages and challenges of integrating these techniques into traditional learning systems to enhance students' engagement and academic performance in non-game environments.
Fields of Study & Subjects
Educational Games and Gamification
Digital Games and Media
Online Learning and Analytics
Publication details
- Pages
- 77–80
- Publication date
- 5 February 2026
- Language
- EN