节奏分析视域下的玩家游戏体验研究——以《王者荣耀》为例
Fields of Study & Subjects
Digital Games and Media
Educational Games and Gamification
Innovative Human-Technology Interaction
Publication details
- Journal / source
- 科技创新发展
- Volume
- 3
- Issue
- 2
- Publication date
- 16 January 2026